The series seems very hesitant to deviate too far from the conventional, generic path. And even if that moment does, it's a very safe surprise. There's all of one moment where the narrative might surprise you. Nearly every plot point that they resolve in the first series goes exactly where you'd think it would. Of course, the boy who can see the seraphim goes to the sword festival and turns out to be the Shepherd. The biggest issue with this series is just that a lot of the plot points are pretty predictable. Sorey wants humans and seraphim to go back to living side by side and seems to see something in Elysia that Alisha can't. But all she can see are a bunch of buildings and a human boy about her age named Sorey. This eventually results in her finding her way to a strange land called Elysia where, supposedly, seraphim live. So she takes several soldiers and goes to investigate herself. She doesn't hear from the soldier she sent.
#Tales of zestiria sorey i was too busy looking at the m full#
She doesn't even have to go full Princess Usako and send him to “prison island.” In any case, time passes. As to why she can't pull royal rank on him and put him in a position where he has no power, I have no idea. All while preparations for a sword festival are taking place and Chancellor Bartlow is making preparations for a war that she's trying to prevent.
Alisha and others are hoping for the legendary Shepherd to appear. We open with Princess Alisha sending a soldier to investigate a strange cloud overshadowing a city Please note, this review includes the one episode prequel: Saiyaku no Jidai. How did they do with the first series of Zestiria? Let's have a look. You may recall them as the same studio that worked on the Symphonia OVA I looked at, and Gakuen Utopia Manabi Straight. Zestiria is one of the more recent games and the first series of its anime ran late last year. With reviews of the Phantasia and Symphonia anime. I've talked about Namco's Tales franchise twice before.